Lindsay Reviews: BioShock Infinite

Posted: April 16, 2013 by theelindsayclarke in Games
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Who hasn’t heard the rave reviews for this game already?

So BioShock Infinite has been getting 9/10, 9.5/10, and 10/10 reviews. I could go on and on about what makes it an amazing, near-perfect game. But everyone else has already done that. And blah to being like everyone else. “Blah,” I say! So today I shall throw my Triforce of power to the wind. This review is just going to be me listing all the little things I love about BioShock Infinite.

— First off, Infinite’s kind of like South Park. Some people will just give it a quick look and say, “meh.” It’s those who stick around and actually pay attention that are going to marvel at it. Which is awesome, because it’s a great way to weed out the closed-minded.

— There’s something I’m compelled to do in video games, but see, it’s only the most detailed games that make this worth doing. Staring at ceilings. That’s right. If a game has an amazing amount of detail, I like to look at ceilings, because they’re often wonderful to look at (try it some time). This is one of those games.

— Again with details: there’s always something to look at if you’ll take the time. The creepy Benjamin Franklin masks near the end of the game that sit there, half-made or broken. Booker’s hand doing something different with each vigor set (like your hand becoming feathery and gross for Murder of Crows, or creating a flare of electricity for Shock Jockey). Things like these.Image

— Elizabeth’s visual transformation after she (SPOILER ALERT) kills for the first time. It signifies she has become a woman, an adult, whereas before she was very childlike.

— Elizabeth isn’t just some scapegoat/some boobs/DERP-DEE-DOO. She’s useful, and her story’s almost deeper than yours. She’s worth your time.

— The randomization of things like gear, or what Elizabeth gives you, making every playthrough different.

— The fact that no one – man or woman – is overly sexualized. It’s so nice not to feel like a pervert when playing a video game for once. I mean, strictly speaking, I think men are more sexualized than women – ladies hit on Booker a couple times throughout the game. Annnd… that’s about it.Image

— Actually, in this game, there may be more openly strong, intelligent, independent female characters than male ones. And they’re not trying to shove it down your throat or be overly proud of it. It’s just the way the game is.

— The random citizen conversations you can listen to. That’s one of my favourite little things in gaming.

— When the game starts, the world is very open, and you can just explore and get really into the world. Then, near the end, the world gets more (but never completely) linear, focusing on plot. You’ve seen this world and if anything, you should want out.

— The themes and issues of this game aren’t just revenge and guns and manliness. They’re the dangers of some religions, racism, and freedom of choice.

— I never learned much about American history in school, being Canadian and all, and have never taken anything past 10th grade History. This game was actually really damn educational in this way. It’s not a game for the ignorant. It’s not a game just to derp through. There’s some actual history there.Image

— I love how there’s a distinct sound to tell you when you’ve killed all the enemies in the area. I just appreciate that.

— When Elizabeth throws you an item, it feels really cool. And when you’re in battle and – oh shit, your gun just clicked empty, and BOOM Liz is throwing you ammo and you just unload on those sons of bitches… damn, that feels good.

— The sidequests. You glean things from them but if you don’t do them it’s technically no big thing. But you want to do them, to learn things about the plot and to get bonuses. It’s not too bad to go on sidequests, though. They’re not actually very far out of your way. They add some time and plot to the game, but you don’t sigh and go, “well, I guess I have to if I want to learn about the Luteces…” You’re actually curious, and you want to complete the sidequests.

— I love the Luteces.

— The acting’s amazing. When I stepped in fire for the first time, I was shocked by the pain in Booker’s voice. Which is also nice because he’s not being unbelievably butch (though he takes a knife through the hand like a champ). And there were parts of the game when I was thinking, “My God, poor Elizabeth!”

— There are little things that become amazing and obvious once you know how it ends. There are many, many reasons to play this game multiple times.

And I definitely will.


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